Tom Clancy’s Splinter Cell Conviction
Tom Clancy’s Splinter Cell: Conviction is the fifth installment in the Splinter Cell video game series. The game was developed by Ubisoft Montreal, developers of Splinter Cell, Splinter Cell: Chaos Theory and the sixth generation versions of Splinter Cell: Double Agent. Key members of the Tom Clancy’s Rainbow Six: Vegas team, such as creative director Maxime Béland, also worked on the game. Splinter Cell: Conviction introduces a number of new gameplay features to the series, one of which is the “Mark and Execute” feature, which allows the player to mark specific targets, such as enemies or objects, and shoot them when they burst through a door or window. The player can choose to prioritize these targets, so that, for example, he could distract one guard by shooting out a light in his vicinity and then take out another guard. Another new feature is the “Last Known Position”, which occurs when the player breaks the line of sight of an alerted guard. This creates a visual silhouette of where the guard thinks Sam is, allowing the player to strategically flank his enemies. Main target subjects can use the player’s abilities against them. The player can be taken hostage by the subject in co-op mode; the hostage’s partner can neutralize the subject by shooting them or grabbing them off his teammate.
Minimum System Requirements:
OS: Windows XP/Vista/7
Processor: Intel Core 2 DUO @ 1.8 GHz / Athlon X2 64 @ 2.4 GHz
Memory: 1.5 Gb
Hard Drive: 10 Gb free
Video Memory: 256 Mb
Video Card: NVIDIA GeForce 7800 / ATI Radeon X1800
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